Remote 3D Model Texture Artist
Employment Type: Full-Time
A media studios company is seeking a Remote 3D Model Texture Artist.
Must be able to:
Assess and build out hard and soft surface 3D models
Help to follow, revise, and create new quality standards for modeling
Participate with the creative team in asset development
Skills and Requirements Include:
Must have a photo-real quality portfolio of 3D modeling and texturing
Excellent understanding of UV layout techniques
Knowledge of topology for efficient but realistic looking meshes
Maya and/or 3DS Max, Photoshop, VRay knowledge
1-3 years in a CGI production environment as a modeler/texture artist
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